Tyranids vs Space Wolves

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Tyranids – Assimilation Swarm + Talons of the Norn Queen – Priority Assets (Me):  Swarmlord, Norn Emissary, Norn Assimilator, Maleceptor, 2 x Tyrannofex, 2 x Psychophage, Haruspex, 2 x 5 Barbgaunts, 3 x 3 Von Ryan’s Leapers.

Space Wolves – Saga of the Great Wolf + Librarius Conclave – Take and Hold (Mike): Logan Grimnar + 10 Wolf Guard Terminators, Arjac Rockfist + 10 Wolfguard Terminators, Terminator Librarian + 10 Assault Terminators, Bjorn the Fell-Handed, Iron Priest, Razorback, 5 Intercessors, Brutalis Dreadnought, Venerable Dreadnought, 5 Scouts

Take & Hold vs Priority Assets – Layout B
Deployment – I forgot to take a photo so base image ©Mike.  Thanks Mike!
Turn 1
I got first turn and moved forwards to get my Norns on the objectives.  The Tyrannofex took some shots from the razorback, but no lasting damage.  The Assault Terminators came out of reserves (Logan Grimnar ability) and charged the southern set of Von Ryan’s Leapers.
The leapers didn’t last long.
Turn 2
Seeing an opportunity I moved my Assimilator up to sit on two objectives at once (I like big bases and I cannot lie).  The Barbgaunts shot Grimnar’s squad, doing minimal damage but slowing them down.  Almost everything else moved south to counterattack the Assault Terminators.
Said counterattack was highly successful, gradually whittling down the squad to just two terminators and the Librarian.
Arjac Rockfist’s squad charged out of reserves, killing a second squad of leapers and doing some damage to the Norn.  Meanwhile Acid Spray overwatch from a Tyrannofex wiped out the entire intercessor squad in one splat.
Turn 3
The other Tyrannofex took out the venerable dreadnought, the Haruspex finished chewing the Librarian’s unit and the Maleceptor and Swarmlord headed back north to pile on squad Rockfist.
This turned out to be a bad deal for the Swarmlord, who took Rockfist’s hammer to the face, before the Norn finished off the squad.
Turn 4
Meanwhile to the South, Grimnar’s squad had charged and killed the Acid Spray ‘fex.  This meant it was their turn for multi-monster hugs.
The hug survivors fell back and charged north to try to finish off the Norn, but left it alive on a single wound.  It ate them.
Bjorn the Fell-Handed took out his grumpy old man rage on the Haruspex, both ending up with damage but no kills.  Meanwhile, Scout Squad NotAppearingInThesePhotos popped back out of reserves and charged onto my home objective.
Turn 5
However at this point Bjorn and the scouts were the only things left on the board and I was easily going to kill those, so Mike graciously conceded.

Final Result: Tyranid Victory, 100-35!

Analysis

  • These were both lists that worked on similar principles – big tough things with insane durability.  My big tough things had a few advantages in a war of attrition, however:
    • Literal higher Toughness.
    • Healing.  Several of my big monsters, particularly the Norn Assimilator, bounced back from near-death several times.  When his stuff died it was dead.
    • When his stuff died it also reduced the damage output of their unit.  My monsters stayed at full power until fully dead (or bracketed).
  • That said, in a stand-up fair 1:1 fight, I think 10 terminators kill anything of mine in 1-2 activations.  The real reason that I came out on top is that I was careful to avoid stand-up fair 1:1 fights.  By keeping several monsters in close formation, positioning in natural choke points and charging both ends of a formation simultaneously I could limit the number of attacks going into any one target.
  • On a more macro scale, I was able to mostly deal with his big terminator bricks one by one.  This was the job of my 55-60 point infantry utility units – Von Ryan’s Leapers and Biovore-laid spore mines for screening and preventing terminator bricks popping up where I didn’t want them and Barbgaunts to slow stuff down and keep them from footslogging to where I didn’t want them.  This all worked really well, even if I do say so myself.  A 55 point barbgaunt unit keeping a 435 point unit out of combat for two extra turns is *chef’s kiss*, even if they did basically no damage.
  • I was also very fortunate that this map layout had two objectives close enough that I could straddle one Norn across the gap between two of them.  A Norn giving a guaranteed 15 OC on one objective is great.  On two objectives at once it’s coco bananas amazing.  In this matchup it let me deny both the ‘Hold three’ and ‘Hold more’ conditions of my opponent’s primary mission essentially all game long.  If I wanted to be a prick about it (or if that Norn had died), I could have even done the same thing on the other side of the board as well.  However, it’s only possible on certain layouts.
  • I made a relatively low number of mistakes by my standards, but one possible one was throwing my (CHARACTER, MONSTER) Swarmlord into Arjac Rockfist, who has both anti-character and anti-monster rules.  Losing him cost me the CP bonus and chicanery that had been working really well for me up to that point.  Another was leaving a screening gap towards the end of the game that left my home objective open to uppy-downy Scout shenanigans.
  • I’ve been mostly playing variations on an ‘Oops all Monsters’ list so far in 11th… and I’m currently on a 5:1 win rate so I can’t see much reason to stop.  Other than not really wanting to be seen as the kind of jerk who brings a stat-checky Oops-all-Monsters list to every game.  This particular game was explicitly tournament practice so I feel no shame for bringing the dirtiest bullshit I could muster.  But, in more casual matches I should probably mix it up a bit.  He who fights with Oops-all-Monsters should take care, lest he become an Oops-all-Monster himself.

One response to “Tyranids vs Space Wolves”

  1.  avatar
    Anonymous

    fantastic write up, analysis was spot on too.

    in hindsight I should have matched your aggression with my own, and full sent everything T1, drip feeding you was a mistake on my part.

    I should have also concentrated on the Southern board edge rather than tried to contest all objectives. If I’d left one Norn and TFex alone you’re sitting out of position for at least one turn whilst 30 Terminators try to do lasting damage on one flank.

    lessons learnt all round!

    Great game though and looking forward to a rematch!

    Like

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